Project information

  • Category: Game Development
  • Engine/Language: Unity - C#
  • Type: Gamejam entry
  • Project end date: 02 - 25 - 2022
  • Project duration: 5 Days

  • itch.io page: Click here

Project information

Viral Load is a singleplayer "Puzzle-Platformer" type game, made for the 2022 International Educational GameJam by me and a mix of people from different schools throughout europe. The theme for this GameJam was "Signals", we decided to make a game based around the indie game "the pedestrian", where our character needs to treverse computer components to get rid of issues and repair the computer's signal.

Gameplay

This is a singleplayer puzzle game with no active enemies. The goal for the players is to unlock all levels. Levels are won by switching the antivirus button and reaching the exit. A level is lost by taking too much damage from virus spots and being shot by bullets.
The game is played by performing a set of actions in a spesific order, this can be opening doors with keys (of which you can carry 1 at a time), pushing buttons and switching levers. To move around the player needs to make use of parkour to get from platform to platform.


My part

In this project I was responsible for the players health, making sure they can take damage and get health pickups. I also made UI elements like the HUD and pause menu. I also helped on the turrets, buttons and doors.


Code snippets

Code responsible for setting and changing the player's health In-editor settings for the pause menu Code responsible for setting the HUD UI elements to their proper value